Designer. Producer. Founder of Indies Workshop.

I am a game designer and producer. I am most interested in experimental approaches to game design. That is, making things that haven’t been made before.

I most recently released Superliminal, one of the best-selling and best-reviewed games of 2020. Museums across the world curated it for their exhibitions, and universities featured it as part of their teaching.

In 2015, I founded and run a co-working office for game developers in Seattle, Indies Workshop. Come visit us!

In my spare time, I make experimental electronic music. You can listen to it on Bandcamp.

Past:

  • Designed VR games and immersive experiences as part of Facebook Horizon Worlds.
  • Judged for the Royal Television Society’s Northern Ireland Interactive Entertainment Awards for several years.
  • Ran Indie MEGABOOTH. Grew the company from just two USA-based events annually, to over six international showcases every year, across USA, Europe, and Asia.
  • Organized Dota 2 eSports tournament The Rektreational, for members of the game industry.
  • In 2016, I was selected for the Forbes Magazine ’30 under 30′ in the Games category.