The Church In The Darkness

The Church in the Darkness, by Paranoid Productions

I performed external consultation on this game on behalf of its publisher, Fellow Traveller.

Tasks performed:

  • Design feedback
  • Production consultation
  • User testing
  • Console Certification across Nintendo Switch, PlayStation 4, and Xbox One
    • Coordinated across a simultaneous-ship schedule that resulted in a title release on all 4 platforms at launch.