You have died. You lose all of your inventory.\n\nCheck the [[Options]] menu to lower the difficulty and pass this section quicker.\n<<set $level3 = true>>
The music begins.\n\nA short (short!) cutscene throws the player straight into the action. The available actions will be 'act' and 'react'.\n\nPlayer is encouraged to act and react as necessary. Correct implementation of the above mentioned mechanics grant access to the [[Second Level|Level2]].
The introduction will set the mood of the game.\n\nIt teases and demonstrates a handful of the exciting technologies and art assets that we will be introducing over the following six hours.\n\nIt is optional at this stage to include polygons. It is generally accepted that a graphic will be implemented to aid in the exhibition of said technologies.\n\nThe protagonist is introduced. The player has an initial idea of their goal, or has enough information to impel them to begin the game.\n\nThe game will now load into [[the first level|Level1]].
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LOADING...\n\nMain Logo: VIDEO GAME: GAME OF THE VIDEO\n\nShow a couple of the characters.\n\n[[Start|Introduction]]\n[[Options|Options]]\n[[Quit|http://www.ludumdare.com/compo/]]
This level is a little bit harder, and it appears as if the game will not be so simple after all.\n\nThe player is starting to get the hang of Act and React. A new action is introduced: Soliloquy. This action requires adept use of the first two actions in order to trigger it. It causes the player's enjoyment levels to go through the roof.\n\nFailure to use the new action will cause the player to fail. Failure is also called Death. Death is dying. [[Click here to die|DeathLevel2]].\n\nThankfully, through the clever use of your inventory which we introduced previously, you may advance to Level 3. On this third level, the player will face a boss. A boss is a fashion label.\n\n[[Face Boss|Level3]].
We'll stick all the people who worked on the game in here.\n\nFor now, it's just [[Christopher Floyd|http://www.twitter.com/cfloydtweets/]].\n\nThanks for playing!\n\n[[Back to the start|Start1]].
Abridged version
LOADING...\n\nMain Logo: VIDEO GAME: GAME OF THE VIDEO\n\nShow a couple of the characters.\n\n\n[[Start|Introduction]]\n[[Options|Options]]\n[[Quit|http://www.ludumdare.com/compo/]]
This level is a little bit harder, and it appears as if the game will not be so simple after all.\n\nThe player is starting to get the hang of Act and React. A new action is introduced: Soliloquy. This action requires adept use of the first two actions in order to trigger it. It causes the player's enjoyment levels to go through the roof.\n\nFailure to use the new action will cause the player to fail. Failure is also called Death. Death is dying. [[Click here to die|DeathLevel2]].
The boss is tough. Really tough. You'll need some skillz.\n\n<<if $level3>>\n[[ACHIEVEMENT UNLOCKED|EndCredits]]!\n<<else>>\nSadly, you don't have the necessary skillzorz. [[You die again|Death2]].\n<<endif>>
Exciting Game Experience Unit Shifter
Christopher Floyd
The options menu will present the player with a number of configuration opportunities. These can be either game-related (difficulty level, costume, bats), or meta (adjust the amount of sound, graphical tweaking apparatus).\n\nIn this demo version, a default options screen is included below.\n\nSOUNDS\nLIGHTS\n<<if $level3>>\n[[MAKE GAME EASIER|Level3]]!\n<<else>>\nGAME FRUSTRATION ADJUSTORS\n<<endif>>\n[[RETURN TO MENU|Start1]]
You have died. You lose all of your inventory.\n\nNote: add an inventory, allowing the player to store things.\n\n[[Return to level 2|Level2Inv]].